UV / Texture Panel
Watch strokes land on the flat map in real time, and toggle UV / wireframe overlays.
VIDEO ON THE WAY
Final video is on the way, thank you for your patience!
The Texture button (viewport top-left) opens the live UV/Texture panel, where you can see strokes land on the map as you paint. Save... (export) lives in this panel's top row.
- Toggle the UV island overlay to trace true seam boundaries on the model.
- Flip on wireframe to see the topology.
- Per-submesh eye (hide/show) and Lock (paint-protect) toggles.