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MechaPaint / Docs / Weathering / Bump
SURFACE TOOL

Bump

Sculpt the surface with the brush. Raise pushes it out, Carve cuts it in.

VIDEO ON THE WAY
Final video is on the way, thank you for your patience!

Bump draws to the height or normal map and leaves your color layers exactly as they were. Turn on Lighting, BASE MATERIAL, PBR Display and the relief appears. The tool says so once in the status bar each time you select it. A paint brush that sculpts true height with a shaped cross-section is not something I have found anywhere else. Of course, that only matters if it gets a panel line or a dent onto your model faster than modeling one, and it does.

The brush tip's gray levels are the shape, ZBrush-alpha style, so any brush or imported .abr file works as a stamp. Pick a texture as well and mid-gray means no change, so one stamp can emboss and engrave at once.

Option bar

Height and Normal are exclusive, and only the Relief chip belonging to the current destination is shown.

Notes

Bump
Final photos are on the way, thank you for your patience!
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