Layers
A full non-destructive layer stack per submesh, just like Photoshop.
VIDEO ON THE WAY
Final video is on the way, thank you for your patience!
Every submesh gets its own layer stack. Paint on layers, adjust opacity, hide, duplicate, merge, and import an image straight into any layer, the way Photoshop taught you it should work.
- Layer opacity is undoable, and a whole slider drag coalesces into one undo step.
- Duplicate a layer as a single step.
- Hidden meshes cannot be painted; locked meshes reject paint.